Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dread Whispers

1B · Sorcery — Adventure

You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)

Similar cards

Color identity:
NameManaTypeText
Platinum Angel 7Artifact Creature — Angel Flying You can't lose the game and your opponents can't win the game. 4/4
Auspicious Ancestor 3WCreature — Human Cleric When Auspicious Ancestor dies, you gain 3 life. Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. 2/3
Merfolk Pupil 1UCreature — Merfolk Wizard When Merfolk Pupil enters the battlefield, draw a card, then discard a card. {1}{U}, Exile Merfolk Pupil from your graveyard: Draw a card, then discard a card. 1/1
Archangel's Light 7WSorcery You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.
Dockside Chef BEnchantment Creature — Human Citizen {1}{B}, Sacrifice an artifact or creature: Draw a card. 1/2
Breaker of Creation 6CCCreature — Eldrazi When you cast this spell, you gain 1 life for each colorless permanent you control. Hexproof from each color Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) 8/4
Imoen, Mystic Trickster 2ULegendary Creature — Human Rogue Wizard Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon. Choose a Background (You can have a Background as a second commander.) 2/3
Reckless Assault 2BREnchantment {1}, Pay 2 life: Reckless Assault deals 1 damage to any target.
Pain's Reward 2BSorcery Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.
Goblin Picker 1RCreature — Goblin {R}, {T}, Discard a card: Draw a card. 2/2
Page 150