M:tG card similarity search
3BR · Creature — Horror
Trample Dread Slag gets -4/-4 for each card in your hand. 9/9
| Name | Mana | Type | Text |
|---|---|---|---|
| Rimehorn Aurochs | 4G | Snow Creature — Aurochs | Trample Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. {2}{S}: Target creature blocks target creature this turn if able. ({S} can be paid with one mana from a snow source.) 3/3 |
| Archaeomancer's Map | 2W | Artifact | When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield. |
| Elvish Pioneer | G | Creature — Elf Druid | When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped. 1/1 |
| Barreling Attack | 2RR | Instant | Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it. |
| Vine Dryad | 3G | Creature — Dryad | You may exile a green card from your hand rather than pay this spell's mana cost. Flash Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/3 |
| Goblin Blast-Runner | R | Creature — Goblin | Goblin Blast-Runner gets +2/+0 and has menace as long as you sacrificed a permanent this turn. 1/2 |
| Archmage Ascension | 2U | Enchantment | At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle. |
| Sifter Wurm | 5GG | Creature — Wurm | Trample When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value. 7/7 |
| Frilled Sandwalla | G | Creature — Lizard | {1}{G}: Frilled Sandwalla gets +2/+2 until end of turn. Activate only once each turn. 1/1 |
| Frostwalla | 2G | Snow Creature — Lizard | {S}: Frostwalla gets +2/+2 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.) 2/2 |