M:tG card similarity search
4 · Artifact Creature — Construct
When Dramatist's Puppet enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it. 2/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Mairsil, the Pretender | 1UBR | Legendary Creature — Human Wizard | When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it. Mairsil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn. 4/4 |
| Servant of the Conduit | 1G | Creature — Elf Druid | When Servant of the Conduit enters the battlefield, you get {E}{E} (two energy counters). {T}, Pay {E}: Add one mana of any color. 2/2 |
| Sea Gate | Land — Gate | Sea Gate enters the battlefield tapped. As Sea Gate enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color. | |
| Thriving Isle | Land | Thriving Isle enters the battlefield tapped. As Thriving Isle enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color. | |
| Chronozoa | 3U | Creature — Illusion | Flying Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Chronozoa dies, if it had no time counters on it, create two tokens that are copies of it. 3/3 |
| Blood Crypt | Land — Swamp Mountain | ({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
| Breeding Pool | Land — Forest Island | ({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
| Godless Shrine | Land — Plains Swamp | ({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
| Hallowed Fountain | Land — Plains Island | ({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
| Overgrown Tomb | Land — Swamp Forest | ({T}: Add {B} or {G}.) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. |