M:tG card similarity search
4 · Artifact Creature — Construct
When Dramatist's Puppet enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it. 2/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Sphinx-Bone Wand | 7 | Artifact | Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to any target. |
| Charging Cinderhorn | 3R | Creature — Elemental Ox | Haste At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player. 4/2 |
| Nesting Dovehawk | 3W | Creature — Bird | Flying At the beginning of combat on your turn, populate. (Create a token that's a copy of a creature token you control.) Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on Nesting Dovehawk. 2/2 |
| Blind Seer | 2UU | Legendary Creature — Human Wizard | {1}{U}: Target spell or permanent becomes the color of your choice until end of turn. 3/3 |
| Bretagard Stronghold | Land | Bretagard Stronghold enters the battlefield tapped. {T}: Add {G}. {G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery. | |
| Arctic Merfolk | 1U | Creature — Merfolk | Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.) If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it. 1/1 |
| Nantuko Tracer | 1G | Creature — Insect Druid | When Nantuko Tracer enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library. 2/1 |
| Dauntless Bodyguard | W | Creature — Human Knight | As Dauntless Bodyguard enters the battlefield, choose another creature you control. Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn. 2/1 |
| Blood Feud | 4RR | Sorcery | Target creature fights another target creature. (Each deals damage equal to its power to the other.) |
| Clash of Titans | 3RR | Instant | Target creature fights another target creature. (Each deals damage equal to its power to the other.) |