Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dramatic Finale

W/BW/BW/BW/B · Enchantment

Creature tokens you control get +1/+1. Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only once each turn.

Similar cards

Color identity:
NameManaTypeText
Changeling Sentinel 3WCreature — Shapeshifter Changeling (This card is every creature type.) Vigilance 3/2
Mesa Falcon 1WCreature — Bird Flying {1}{W}: Mesa Falcon gets +0/+1 until end of turn. 1/1
Antler Skulkin 5Artifact Creature — Scarecrow {2}: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3
Ordinary Pony 2WHost Creature — Horse When this creature enters the battlefield, you may exile target non-Horse creature you control that wasn't put onto the battlefield with this ability this turn, then return it to the battlefield under its owner's control. 2/3
Fleetfoot Panther 1GWCreature — Cat Flash When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand. 3/4
Leonin Den-Guard 1WCreature — Cat Soldier As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance. 1/3
Blood Sun 2REnchantment When Blood Sun enters the battlefield, draw a card. All lands lose all abilities except mana abilities.
Skyclave Relic 3Artifact Kicker {3} Indestructible When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic. {T}: Add one mana of any color.
Leonin Lightscribe 1WCreature — Cat Cleric Magecraft — Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn. 2/2
Thrull Champion 4BCreature — Thrull Thrull creatures get +1/+1. {T}: Gain control of target Thrull for as long as you control Thrull Champion. 2/2
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