Card Codex

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17 May 2024: Card library updated.

Drake Hatchling

2U · Creature — Drake

Flying {U}: Drake Hatchling gets +1/+0 until end of turn. Activate only once each turn. 1/3

Similar cards

Color identity:
NameManaTypeText
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About Face RInstant Switch target creature's power and toughness until end of turn.
Transmutation 1BInstant Switch target creature's power and toughness until end of turn.
Grim Strider 3BCreature — Horror Grim Strider gets -1/-1 for each card in your hand. 6/6
Tel-Jilad Defiance 1GInstant Target creature gains protection from artifacts until end of turn. Draw a card.
Neutralize the Guards 2BInstant Creatures target opponent controls get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Angelic Armaments 3Artifact — Equipment Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Necromancer's Familiar 3BCreature — Bird Spirit Flying Hellbent — Necromancer's Familiar has lifelink as long as you have no cards in hand. {B}, Discard a card: Necromancer's Familiar gains indestructible until end of turn. Tap it. 3/1
Angel's Tomb 3Artifact Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.
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