Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Drain the Well

2B/GB/G · Sorcery

Destroy target land. You gain 2 life.

Similar cards

Color identity:
NameManaTypeText
Eye of Singularity 3WWorld Enchantment When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated. Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated.
Profane Insight 2BInstant — Adventure You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
Dread Whispers 1BSorcery — Adventure You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
Mwonvuli Acid-Moss 2GGSorcery Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle.
Shifting Borders 3UInstant — Arcane Exchange control of two target lands. Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Cackling Imp 2BBCreature — Imp Flying {T}: Target player loses 1 life. 2/2
Riot Control 2WInstant You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
Quirion Druid 2GCreature — Elf Druid {G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.) 1/2
Nissa's Zendikon 3GEnchantment — Aura Enchant land Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land. When enchanted land dies, return that card to its owner's hand.
Finish 2BSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) As an additional cost to cast Finish, sacrifice a creature. Destroy target creature.
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