M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Warteye Witch | 2B | Creature — Goblin Shaman | Whenever Warteye Witch or another creature you control dies, scry 1. 3/2 |
| Celestial Prism | 3 | Artifact | {2}, {T}: Add one mana of any color. |
| Mana Cylix | 1 | Artifact | {1}, {T}: Add one mana of any color. |
| Manalith | 3 | Artifact | {T}: Add one mana of any color. |
| Seasonal Ritual | G | Sorcery — Adventure | Add one mana of any color. (Then exile this card. You may cast the creature later from exile.) |
| Harried Dash | R | Sorcery — Adventure | Create a 1/1 white Rabbit creature token. It gains haste until end of turn. |
| Tilonalli's Summoner | 1R | Creature — Human Shaman | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever Tilonalli's Summoner attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing. 1/1 |
| Second Little Pig | 1W/B | Creature — Boar | {2}{W/B}{W/B}: Second Little Pig perpetually becomes a Boar Spirit with base power and toughness 4/4 and gains flying. Activate only if Second Little Pig isn't a Spirit. 2/3 |
| Goblin General | 1RR | Creature — Goblin Warrior | Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn. 1/1 |
| Wishmonger | 3W | Creature — Unicorn Monger | {2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability. 3/3 |