M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Sandsteppe Outcast | 2W | Creature — Human Warrior | When Sandsteppe Outcast enters the battlefield, choose one — • Put a +1/+1 counter on Sandsteppe Outcast. • Create a 1/1 white Spirit creature token with flying. 2/1 |
| Stave Off | W | Instant | Target creature gains protection from the color of your choice until end of turn. |
| Brave the Elements | W | Instant | Choose a color. White creatures you control gain protection from the chosen color until end of turn. |
| Doomsday Specter | 2UB | Creature — Specter | Flying When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand. Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card. 2/3 |
| Afterlife | 2W | Instant | Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying. |
| Ali from Cairo | 2RR | Creature — Human | Damage that would reduce your life total to less than 1 reduces it to 1 instead. 0/1 |
| Acridian | 1G | Creature — Insect | Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 2/4 |
| Deb Thomas | 3R | Legendary Planeswalker — Deb | Whenever an Employee enters the battlefield under your control, put a loyalty counter on Deb Thomas. [+1]: Create a 1/1 red Employee creature token. [−X]: Employees and Dogs you control get +X/+0 until end of turn. Loyalty 3 |
| Marchesa's Emissary | 3U | Creature — Human Rogue | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) 2/2 |
| Favor of the Overbeing | 1G/U | Enchantment — Aura | Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying. |