M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Zephyr Sprite | U | Creature — Faerie | Flying 1/1 |
| Arrogant Vampire | 3BB | Creature — Vampire | Flying 4/3 |
| Vengeful Vampire | 4BB | Creature — Vampire | Flying Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 3/2 |
| Heir to the Night | Creature — Vampire Berserker | Flying 3/2 | |
| Lotus Path Djinn | 3U | Creature — Djinn Monk | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/3 |
| Riverwheel Aerialists | 5U | Creature — Djinn Monk | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 4/5 |
| Aven Tactician | 4W | Creature — Bird Soldier | Flying When Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) 2/3 |
| Air Marshal | 1U | Creature — Human Soldier | {3}: Target Soldier gains flying until end of turn. 2/1 |
| Spire Golem | 6 | Artifact Creature — Golem | Affinity for Islands (This spell costs {1} less to cast for each Island you control.) Flying 2/4 |
| Shining Aerosaur | 4W | Creature — Dinosaur | Flying 3/4 |