M:tG card similarity search
3W · Creature — Human Warrior
At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.) 2/3
Name | Mana | Type | Text |
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Congregation Gryff | 1GW | Creature — Hippogriff Mount | Flying, lifelink Whenever Congregation Gryff attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 1/4 |
The Mouth of Sauron | 3UB | Legendary Creature — Human Advisor | When The Mouth of Sauron enters the battlefield, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 3/4 |
Hydroid Krasis | XGU | Creature — Jellyfish Hydra Beast | When you cast this spell, you gain half X life and draw half X cards. Round down each time. Flying, trample Hydroid Krasis enters the battlefield with X +1/+1 counters on it. 0/0 |
Pack Attack | 2R | Instant | Attacking creatures get +X/+0 until end of turn, where X is the number of players being attacked. Draw a card. |
Shadowheart, Sharran Cleric | 1B | Legendary Creature — Human Elf Cleric | Deathtouch Specialize {2}. Activate only if a player has 13 or less life. At the beginning of your end step, Shadowheart, Sharran Cleric deals 1 damage to each player. 2/2 |
Champion of Stray Souls | 4BB | Creature — Skeleton Warrior | {3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield. {5}{B}{B}: Put Champion of Stray Souls on top of your library from your graveyard. 4/4 |
Lone Rider | 1W | Creature — Human Knight | First strike, lifelink At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider. 1/1 |
Scourge of Valkas | 2RRR | Creature — Dragon | Flying Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. {R}: Scourge of Valkas gets +1/+0 until end of turn. 4/4 |
Promise of Tomorrow | 2W | Enchantment | Whenever a creature you control dies, exile it. At the beginning of each end step, if you control no creatures, sacrifice Promise of Tomorrow and return all cards exiled with it to the battlefield under your control. |
Spontaneous Mutation | U | Enchantment — Aura | Flash Enchant creature Enchanted creature gets -X/-0, where X is the number of cards in your graveyard. |