Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dragon Mantle

R · Enchantment — Aura

Enchant creature When Dragon Mantle enters the battlefield, draw a card. Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."

Similar cards

Color identity:
NameManaTypeText
Stasis Field 1UEnchantment — Aura Enchant creature Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.
Temple Thief 1BCreature — Human Rogue Temple Thief can't be blocked by enchanted creatures or enchantment creatures. 2/2
Blister Beetle 1BCreature — Insect When Blister Beetle enters the battlefield, target creature gets -1/-1 until end of turn. 1/1
Erkenbrand, Lord of Westfold 3RLegendary Creature — Human Soldier Whenever Erkenbrand, Lord of Westfold or another Human enters the battlefield under your control, creatures you control get +1/+0 until end of turn. 3/3
Thran Golem 5Artifact Creature — Golem As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample. 3/3
Crypt Lurker 3BCreature — Horror When Crypt Lurker enters the battlefield, you may sacrifice a creature or discard a creature card. If you do, draw a card. 3/4
Primal Cocoon GEnchantment — Aura Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. When enchanted creature attacks or blocks, sacrifice Primal Cocoon.
Perimeter Enforcer 1WCreature — Human Detective Flying, lifelink Whenever another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn. 1/1
Bloom Hulk 3GCreature — Plant Elemental When Bloom Hulk enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 4/4
Plundering Predator 4RCreature — Dragon Flying When Plundering Predator enters the battlefield, you may discard a card. If you do, draw a card. 3/3
Page 270