M:tG card similarity search
5RR · Creature — Dragon Wizard
Flying Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards. 5/5
Name | Mana | Type | Text |
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Anointed Deacon | 4B | Creature — Vampire Cleric | At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn. 3/3 |
Shoreline Raider | 2U | Creature — Merfolk | Protection from Kavu 2/2 |
Indigo Faerie | 1U | Creature — Faerie Wizard | Flying {U}: Target permanent becomes blue in addition to its other colors until end of turn. 1/1 |
Rakdos Joins Up | 3BR | Legendary Enchantment | When Rakdos Joins Up enters the battlefield, return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it. Whenever a legendary creature you control dies, Rakdos Joins Up deals damage equal to that creature's power to target opponent. |
Dark Intimations | 2UBR | Sorcery | Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card. When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it. |
Feywild Trickster | 2U | Creature — Gnome Warlock | Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying. 2/2 |
Chittering Harvester | 5B | Creature — Nightmare | Mutate {4}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, each opponent sacrifices a creature. 4/6 |
Khorvath Brightflame | 5R | Legendary Creature — Dragon | Partner with Sylvia Brightspear (When this creature enters the battlefield, target player may put Sylvia into their hand from their library, then shuffle.) Flying, haste Knights your team controls have flying and haste. 3/4 |
Distracting Geist | 2W | Creature — Spirit | Whenever Distracting Geist attacks, tap target creature defending player controls. Disturb {4}{W} (You may cast this card from your graveyard transformed for its disturb cost.) 2/1 |
Gaseous Form | 2U | Enchantment — Aura | Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature. |