Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Drag to the Underworld

2BB · Instant

This spell costs {X} less to cast, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) Destroy target creature.

Similar cards

Color identity:
NameManaTypeText
Magebane Lizard 1RCreature — Lizard Whenever a player casts a noncreature spell, Magebane Lizard deals damage to that player equal to the number of noncreature spells they've cast this turn. 1/4
Skarrgan Pit-Skulk GCreature — Human Warrior Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Creatures with power less than Skarrgan Pit-Skulk's power can't block it. 1/1
Spawn of Mayhem 2BBCreature — Demon Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Flying, trample At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem. 4/4
Borrowing the East Wind XGGSorcery Borrowing the East Wind deals X damage to each creature with horsemanship and each player.
Sewer Shambler 2BCreature — Zombie Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Scavenge {2}{B} ({2}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) 2/1
Information Dealer 1UCreature — Human Wizard {T}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order. 1/1
Corpse Explosion 1BRSorcery As an additional cost to cast this spell, exile a creature card from your graveyard. Corpse Explosion deals damage equal to the exiled card's power to each creature and each planeswalker.
Thermokarst 1GGSorcery Destroy target land. If that land was a snow land, you gain 1 life.
Ephara, God of the Polis 2WULegendary Enchantment Creature — God Indestructible As long as your devotion to white and blue is less than seven, Ephara isn't a creature. At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card. 6/5
Selective Snare XUSorcery Return X target creatures of the creature type of your choice to their owner's hand.
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