M:tG card similarity search
U · Sorcery
Put any number of target artifact cards from target player's graveyard on top of their library in any order.
| Name | Mana | Type | Text |
|---|---|---|---|
| Duskmantle, House of Shadow | Land | {T}: Add {C}. {U}{B}, {T}: Target player mills a card. | |
| Merrow Harbinger | 3U | Creature — Merfolk Wizard | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top. 2/3 |
| Maelstrom Colossus | 8 | Artifact Creature — Golem | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 7/7 |
| Grimoire Thief | UU | Creature — Merfolk Rogue | Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down. You may look at cards exiled with Grimoire Thief. {U}, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names. 2/2 |
| Augury Adept | 1W/UW/U | Creature — Kithkin Wizard | Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its mana value. 2/2 |
| Scion of Opulence | 2R | Creature — Vampire Noble | Whenever Scion of Opulence or another nontoken Vampire you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") {R}, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn. 3/1 |
| Amulet of Unmaking | 5 | Artifact | {5}, {T}, Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate only as a sorcery. |
| Manic Vandal | 2R | Creature — Human Warrior | When Manic Vandal enters the battlefield, destroy target artifact. 2/2 |
| Scent of Cinder | 1R | Sorcery | Reveal any number of red cards in your hand. Scent of Cinder deals X damage to any target, where X is the number of cards revealed this way. |
| Mire's Malice | 3B | Sorcery | Target opponent discards two cards. Awaken 3—{5}{B} (If you cast this spell for {5}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |