M:tG card similarity search
3G · Enchantment
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove.
| Name | Mana | Type | Text |
|---|---|---|---|
| Vein Drinker | 4BB | Creature — Vampire | Flying {R}, {T}: Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker. Whenever a creature dealt damage by Vein Drinker this turn dies, put a +1/+1 counter on Vein Drinker. 4/4 |
| Interplanar Brushwagg | 3G | Creature — Brushwagg | Interplanar (This creature enters onto the interplanar battlefield. Players can't control creatures on the interplanar battlefield.) Vigilance, haste Whenever a player attacks with a creature with power 4 or greater, Interplanar Brushwagg also attacks the player or planeswalker that creature is attacking. 6/4 |
| Armguard Familiar | 1U | Artifact Creature — Equipment Beast | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equipped creature gets +2/+1 and has ward {2}. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 2/1 |
| Douse | 2U | Enchantment | {1}{U}: Counter target red spell. |
| Soulcipher Board | 1U | Artifact | Soulcipher Board enters the battlefield with three omen counters on it. {1}{U}, {T}: Look at the top two cards of your library. Put one of them into your graveyard. Whenever a creature card is put into your graveyard from anywhere, remove an omen counter from Soulcipher Board. Then if it has no omen counters on it, transform it. |
| Haberthrasher | 1B | Creature — Human Hatificer Assassin | Deathtouch Whenever another creature that has a hat enters the battlefield under your control or a hat sticker is put on a creature you control, each opponent loses 1 life. 2/2 |
| Runed Arch | 3 | Artifact | Runed Arch enters the battlefield tapped. {X}, {T}, Sacrifice Runed Arch: X target creatures with power 2 or less can't be blocked this turn. |
| Academy Elite | 3U | Creature — Human Wizard | Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards. {2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card. 0/0 |
| Keeper of Fables | 3GG | Creature — Cat | Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card. 4/5 |
| Puffer Extract | 5 | Artifact | {X}, {T}: Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step. |