M:tG card similarity search
4R · Legendary Creature — Human Soldier
When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Omen of the Sun | 2W | Enchantment | Flash When Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life. {2}{W}, Sacrifice Omen of the Sun: Scry 2. |
| Shields of Velis Vel | W | Tribal Instant — Shapeshifter | Changeling (This card is every creature type.) Creatures target player controls get +0/+1 and gain all creature types until end of turn. |
| Twists and Turns | G | Enchantment | If a creature you control would explore, instead you scry 1, then that creature explores. When Twists and Turns enters the battlefield, target creature you control explores. When a land enters the battlefield under your control, if you control seven or more lands, transform Twists and Turns. |
| Scourge Devil | 4R | Creature — Devil | When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn. Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/3 |
| Jenny, Generated Anomaly | 2RW | Legendary Creature — Time Lord Soldier | Double strike Whenever Jenny deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/3 |
| Knife and Death | 2BB | Sorcery | Just a second (As long as this spell is on the stack, players can't move permanents.) One at a time, throw ten cards you own from outside the game onto the playing area from a distance of at least three feet (about one meter). For each of those cards, Knife and Death deals 1 damage to each creature or planeswalker you don't control that card is touching. You gain life equal to the damage dealt this way. |
| Sakashima's Protege | 4UU | Creature — Shapeshifter | Flash Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) You may have Sakashima's Protege enter the battlefield as a copy of any permanent that entered the battlefield this turn. 3/1 |
| Waker of Waves | 5UU | Creature — Whale | Creatures your opponents control get -1/-0. {1}{U}, Discard Waker of Waves: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. 7/7 |
| Bloodfeather Phoenix | 1R | Creature — Phoenix | Flying Bloodfeather Phoenix can't block. Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn. 2/2 |
| Trial of Ambition | 1B | Enchantment | When Trial of Ambition enters the battlefield, target opponent sacrifices a creature. When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand. |