Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dong Zhou, the Tyrant

4R · Legendary Creature — Human Soldier

When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player. 3/3

Similar cards

Color identity:
NameManaTypeText
Malignant Growth 3GUEnchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, put a growth counter on Malignant Growth. At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards they drew this way.
Circle of Protection: Green 1WEnchantment {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Cephalopod Sentry 2WUArtifact Creature — Phyrexian Squid Flying Cephalopod Sentry's power is equal to the number of artifacts you control. */5
Scavenging Harpy 2BCreature — Harpy Flying When Scavenging Harpy enters the battlefield, exile target card from an opponent's graveyard. 2/1
Yare 2WInstant Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.
Intrepid Hero 2WCreature — Human Soldier {T}: Destroy target creature with power 4 or greater. 1/1
Drain Life X1BSorcery Spend only black mana on X. Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
Aven Tactician 4WCreature — Bird Soldier Flying When Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) 2/3
Banishment 3WEnchantment Flash When Banishment enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until Banishment leaves the battlefield.
Rune of Protection: Lands 1WEnchantment {W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Page 147