Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dolmen Gate

2 · Artifact

Prevent all combat damage that would be dealt to attacking creatures you control.

Similar cards

Color identity:
NameManaTypeText
First Volley 1RInstant — Arcane First Volley deals 1 damage to target creature and 1 damage to that creature's controller.
Mechanized Warfare 1RREnchantment If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
Seraphic Greatsword 1WArtifact — Equipment Equipped creature gets +2/+2. Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that's tapped and attacking that player. Equip {4}
Circle of Dreams Druid GGGCreature — Elf Druid {T}: Add {G} for each creature you control. 2/1
Grotag Night-Runner 2RCreature — Goblin Rogue Whenever Grotag Night-Runner deals combat damage to a player, exile the top card of your library. You may play that card this turn. 2/3
Genestealer Locus 3UCreature — Tyranid Human Neurotraumal Rod — Whenever a creature attacks you, it gets -1/-0 until end of turn. Whenever a creature attacks one of your opponents, it gets +0/+1 until end of turn. 3/3
Mijae Djinn RRRCreature — Djinn Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it. 6/3
Mercadia's Downfall 2RInstant Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.
Righteous War 1WBEnchantment White creatures you control have protection from black. Black creatures you control have protection from white.
Disciples of the Inferno Creature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If a noncreature source you control would deal damage to a creature, battle, or opponent, it deals that much damage plus 2 instead. 4/4
Page 268