Card Codex

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17 May 2024: Card library updated.

Divine Sacrament

1WW · Enchantment

White creatures get +1/+1. Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.

Similar cards

Color identity:
NameManaTypeText
Boneyard Parley 5BBSorcery Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.
Dwindle 2UEnchantment — Aura Enchant creature Enchanted creature gets -6/-0. When enchanted creature blocks, destroy it. (The attacking creature remains blocked.)
Goblin Outlander BRCreature — Goblin Scout Protection from white 2/2
Dragon Mantle REnchantment — Aura Enchant creature When Dragon Mantle enters the battlefield, draw a card. Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."
Manaforce Mace 4Artifact — Equipment Domain — Equipped creature gets +1/+1 for each basic land type among lands you control. Equip {3}
Death Pit Offering 2BBEnchantment When Death Pit Offering enters the battlefield, sacrifice all creatures you control. Creatures you control get +2/+2.
Mortal Combat 2BBEnchantment At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.
Skyshroud Archer GCreature — Elf Archer {T}: Target creature with flying gets -1/-1 until end of turn. 1/1
Antler Skulkin 5Artifact Creature — Scarecrow {2}: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3
Darien, King of Kjeldor 4WWLegendary Creature — Human Soldier Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens. 3/3
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