Card Codex

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17 May 2024: Card library updated.

Divine Favor

1W · Enchantment — Aura

Enchant creature When Divine Favor enters the battlefield, you gain 3 life. Enchanted creature gets +1/+3.

Similar cards

Color identity:
NameManaTypeText
Azusa's Many Journeys 1GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — You may play an additional land this turn. II — You gain 3 life. III — Exile this Saga, then return it to the battlefield transformed under your control.
Soul Bleed 2BEnchantment — Aura Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Portrait of Michiko Enchantment Creature — Human Noble Portrait of Michiko gets +1/+1 for each artifact and/or enchantment you control. 0/0
Locked in the Cemetery 1UEnchantment — Aura Enchant creature When Locked in the Cemetery enters the battlefield, if there are five or more cards in your graveyard, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Dawnfeather Eagle 4WCreature — Bird Flying When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3
Blood-Toll Harpy 2BCreature — Harpy Flying When Blood-Toll Harpy enters the battlefield, each player loses 1 life. 2/1
Skola Grovedancer 1GEnchantment Creature — Satyr Druid Whenever a land card is put into your graveyard from anywhere, you gain 1 life. {2}{G}: Mill a card. 2/2
Perimeter Captain WCreature — Human Soldier Defender Whenever a creature you control with defender blocks, you may gain 2 life. 0/4
Demonmail Hauberk 4Artifact — Equipment Equipped creature gets +4/+2. Equip—Sacrifice a creature.
Divinity of Pride W/BW/BW/BW/BW/BCreature — Spirit Avatar Flying, lifelink Divinity of Pride gets +4/+4 as long as you have 25 or more life. 4/4
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