Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Divert

U · Instant

Change the target of target spell with a single target unless that spell's controller pays {2}.

Similar cards

Color identity:
NameManaTypeText
Ichneumon Druid 1GGCreature — Human Druid Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to that player. 1/1
Ipnu Rivulet Land — Desert {T}: Add {C}. {T}, Pay 1 life: Add {U}. {1}{U}, {T}, Sacrifice a Desert: Target player mills four cards.
Nihil Spellbomb 1Artifact {T}, Sacrifice Nihil Spellbomb: Exile target player's graveyard. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.
Wild Might 1GInstant Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.
Blood Operative 1BBCreature — Vampire Assassin Lifelink When Blood Operative enters the battlefield, you may exile target card from a graveyard. Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand. 3/1
Sage of the Inward Eye 2URWCreature — Djinn Wizard Flying Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn. 3/4
Invocation of the Founders Enchantment Whenever you cast an instant or sorcery spell from your hand, you may copy that spell. You may choose new targets for the copy.
Satyr Hoplite RCreature — Satyr Soldier Heroic — Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite. 1/1
Season of Growth 1GEnchantment Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Whenever you cast a spell that targets a creature you control, draw a card.
Polymorphous Rush 2UInstant Strive — This spell costs {1}{U} more to cast for each target beyond the first. Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.
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