M:tG card similarity search
1G · Instant
Until end of turn, target land you control becomes a 4/4 Dinosaur creature with reach and haste. It's still a land. It must be blocked this turn if able.
| Name | Mana | Type | Text |
|---|---|---|---|
| Charging Rhino | 3GG | Creature — Rhino | Charging Rhino can't be blocked by more than one creature. 4/4 |
| Tactical Advantage | W | Instant | Target blocking or blocked creature you control gets +2/+2 until end of turn. |
| Wandering Troubadour | 3G | Creature — Dragon Bard | At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.) 4/2 |
| Goblin Flotilla | 2R | Creature — Goblin | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) At the beginning of each combat, unless you pay {R}, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn. 2/2 |
| Charging Slateback | 4R | Creature — Beast | Charging Slateback can't block. Morph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/3 |
| Familiar Ground | 2G | Enchantment | Each creature you control can't be blocked by more than one creature. |
| Saprazzan Heir | 1U | Creature — Merfolk | Whenever Saprazzan Heir becomes blocked, you may draw three cards. 1/1 |
| Drelnoch | 4U | Creature — Yeti Mutant | Whenever Drelnoch becomes blocked, you may draw two cards. 3/3 |
| Norwood Riders | 3G | Creature — Elf | Norwood Riders can't be blocked by more than one creature. 3/3 |
| World Breaker | 6G | Creature — Eldrazi | Devoid (This card has no color.) When you cast this spell, exile target artifact, enchantment, or land. Reach {2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.) 5/7 |