M:tG card similarity search
3RR · Instant
Target blocking creature fights another target blocking creature.
| Name | Mana | Type | Text |
|---|---|---|---|
| Into the Maw of Hell | 4RR | Sorcery | Destroy target land. Into the Maw of Hell deals 13 damage to target creature. |
| Aleatory | 1R | Instant | Cast this spell only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep. |
| Spire Mangler | 2B | Creature — Insect | Flash Flying When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn. 2/1 |
| Volrath, the Shapestealer | 2BGU | Legendary Creature — Phyrexian Shapeshifter | At the beginning of combat on your turn, put a -1/-1 counter on up to one target creature. {1}: Until your next turn, Volrath, the Shapestealer becomes a copy of target creature with a counter on it, except it's 7/5 and it has this ability. 7/5 |
| Ephemeral Shields | 1W | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
| Blood for Bones | 3B | Sorcery | As an additional cost to cast this spell, sacrifice a creature. Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand. |
| Safehold Elite | 1G/W | Creature — Elf Scout | Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2 |
| Infantry Veteran | W | Creature — Human Soldier | {T}: Target attacking creature gets +1/+1 until end of turn. 1/1 |
| Forced Landing | 1G | Instant | Put target creature with flying on the bottom of its owner's library. |
| Ravenous Pursuit | 1G | Sorcery | Target creature you control deals damage equal to its power to target creature you don't control. Choose a creature card in your hand. It perpetually gets +X/+X, where X is the amount of excess damage dealt this way. |