M:tG card similarity search
1RR · Instant
This spell can't be copied. Copy any number of target instant and/or sorcery spells. You may choose new targets for the copies.
| Name | Mana | Type | Text |
|---|---|---|---|
| Thunderkin Awakener | 1R | Creature — Elemental Shaman | Haste Whenever Thunderkin Awakener attacks, choose target Elemental creature card in your graveyard with toughness less than Thunderkin Awakener's toughness. Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step. 1/2 |
| Bog Gnarr | 4G | Creature — Beast | Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn. 2/2 |
| Mindleech Mass | 5UBB | Creature — Horror | Trample Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost. 6/6 |
| Day of the Moon | 2R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II, III — Choose a creature card name, then goad all creatures with a name chosen for Day of the Moon. (Until your next turn, they attack each combat if able and attack a player other than you if able.) |
| Illicit Auction | 3RR | Sorcery | Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.) |
| Manor Skeleton | 1B | Creature — Skeleton | Haste {1}{B}: Regenerate Manor Skeleton. 1/1 |
| Unlicensed Hearse | 2 | Artifact — Vehicle | {T}: Exile up to two target cards from a single graveyard. Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it. Crew 2 */* |
| Leyline of Vitality | 2GG | Enchantment | If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield. Creatures you control get +0/+1. Whenever a creature enters the battlefield under your control, you may gain 1 life. |
| Krovikan Mist | 1U | Creature — Illusion | Flying Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield. */* |
| Dreamwinder | 3U | Creature — Serpent | Dreamwinder can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land becomes an Island until end of turn. 4/3 |