Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Display of Power

1RR · Instant

This spell can't be copied. Copy any number of target instant and/or sorcery spells. You may choose new targets for the copies.

Similar cards

Color identity:
NameManaTypeText
Exclusion Ritual 4WWEnchantment Imprint — When Exclusion Ritual enters the battlefield, exile target nonland permanent. Players can't cast spells with the same name as the exiled card.
Rusting Golem 4Artifact Creature — Golem Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Rusting Golem's power and toughness are each equal to the number of fade counters on it. */*
Ur-Drago 3UUBBLegendary Creature — Elemental First strike Creatures with swampwalk can be blocked as though they didn't have swampwalk. 4/4
Themberchaud 4RRRLegendary Creature — Dragon Trample When Themberchaud enters the battlefield, he deals X damage to each other creature without flying and each player, where X is the number of Mountains you control. You may exert Themberchaud as he attacks. When you do, he gains flying until end of turn. (An exerted creature won't untap during your next untap step.) 5/5
Karador, Ghost Chieftain 5WBGLegendary Creature — Centaur Spirit This spell costs {1} less to cast for each creature card in your graveyard. Once during each of your turns, you may cast a creature spell from your graveyard. 3/4
Pilfering Imp BCreature — Imp Flying {1}{B}, {T}, Sacrifice Pilfering Imp: Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Activate only as a sorcery. 1/1
Sylvan Yeti 2GGCreature — Yeti Sylvan Yeti's power is equal to the number of cards in your hand. */4
Bloodlord of Vaasgoth 3BBCreature — Vampire Warrior Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Flying Whenever you cast a Vampire creature spell, it gains bloodthirst 3. 3/3
Celestial Ancient 3WWCreature — Elemental Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control. 3/3
Drinker of Sorrow 2BCreature — Horror Drinker of Sorrow can't block. Whenever Drinker of Sorrow deals combat damage, sacrifice a permanent. 5/3
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