Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dispense Justice

2W · Instant

Target player sacrifices an attacking creature. Metalcraft — That player sacrifices two attacking creatures instead if you control three or more artifacts.

Similar cards

Color identity:
NameManaTypeText
The Golden-Gear Colossus Legendary Artifact Creature — Gnome Vigilance, trample Whenever The Golden-Gear Colossus enters the battlefield or attacks, transform up to one other target double-faced artifact you control. Create two 1/1 colorless Gnome artifact creature tokens. 6/6
Endless Wurm 3GGCreature — Wurm Trample At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment. 9/9
Kuldotha Forgemaster 5Artifact Creature — Construct {T}, Sacrifice three artifacts: Search your library for an artifact card, put it onto the battlefield, then shuffle. 3/5
Erithizon 2GGCreature — Beast Whenever Erithizon attacks, put a +1/+1 counter on target creature of defending player's choice. 4/4
Vigilant Martyr WCreature — Human Cleric Sacrifice Vigilant Martyr: Regenerate target creature. {W}{W}, {T}, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment. 1/1
Grasping Shadows 3BEnchantment Whenever a creature you control attacks alone, it gains deathtouch and lifelink until end of turn. Put a dread counter on Grasping Shadows. Then if there are three or more dread counters on it, transform it.
Mournwhelk 6BCreature — Elemental When Mournwhelk enters the battlefield, target player discards two cards. Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/3
Protomatter Powder 2UArtifact {4}{W}, {T}, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to the battlefield.
Roiling Waters 5UUSorcery Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.
Hellraiser Goblin 2RCreature — Goblin Berserker Creatures you control have haste and attack each combat if able. 2/2
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