M:tG card similarity search
2W · Instant
Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, draw two cards.
| Name | Mana | Type | Text |
|---|---|---|---|
| Relic Bane | 1BB | Enchantment — Aura | Enchant artifact Enchanted artifact has "At the beginning of your upkeep, you lose 2 life." |
| Halo Hopper | 3 | Artifact Creature — Frog | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) 3/2 |
| Airtight Alibi | 2G | Enchantment — Aura | Flash Enchant creature When Airtight Alibi enters the battlefield, untap enchanted creature. It gains hexproof until end of turn. If it's suspected, it's no longer suspected. Enchanted creature gets +2/+2 and can't become suspected. |
| Yare | 2W | Instant | Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn. |
| Sculpting Steel | 3 | Artifact | You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield. |
| Brown Ouphe | G | Creature — Ouphe | {1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.) 1/1 |
| Malcator, Purity Overseer | 1WU | Legendary Creature — Phyrexian Elephant Wizard | When Malcator, Purity Overseer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token. 1/1 |
| Blessing of the Nephilim | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each of its colors. |
| Cactarantula | 4GG | Creature — Plant Spider | This spell costs {1} less to cast if you control a Desert. Reach Whenever Cactarantula becomes the target of a spell or ability an opponent controls, you may draw a card. 6/5 |
| Wheel of Fortune | 2R | Sorcery | Each player discards their hand, then draws seven cards. |