Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Disciple of the Old Ways

1G · Creature — Human Warrior

{R}: Disciple of the Old Ways gains first strike until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Mystic Compass 2Artifact {1}, {T}: Target land becomes the basic land type of your choice until end of turn.
Cleaving Skyrider 2WCreature — Human Warrior Flash Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.) Flying When Cleaving Skyrider enters the battlefield, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures. 2/2
The Bloodsky Massacre 1BREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/3 red Demon Berserker creature token with menace. II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life. III — Add {R} for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end.
Gorm the Great 3GLegendary Creature — Giant Warrior Partner with Virtus the Veiled (When this creature enters the battlefield, target player may put Virtus into their hand from their library, then shuffle.) Vigilance Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able. 2/7
Sevinne, the Chronoclasm 2URWLegendary Creature — Human Wizard Prevent all damage that would be dealt to Sevinne, the Chronoclasm. Whenever you cast your first instant or sorcery spell from your graveyard each turn, copy that spell. You may choose new targets for the copy. 2/2
Northern Paladin 2WWCreature — Human Knight {W}{W}, {T}: Destroy target black permanent. 3/3
Markov Warlord 5RCreature — Vampire Warrior Haste When Markov Warlord enters the battlefield, up to two target creatures can't block this turn. 4/4
Sunscourge Champion 2WCreature — Human Wizard When Sunscourge Champion enters the battlefield, you gain life equal to its power. Eternalize—{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) 2/3
Mirror-Style Master 4RRCreature — Human Warrior Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, for each attacking modified creature you control, create a tapped and attacking token that's a copy of that creature. Exile those tokens at end of combat. (Equipment, Auras you control, and counters are modifications.) 3/3
Khenra Charioteer 1RGCreature — Jackal Warrior Trample Other creatures you control have trample. 3/3
Page 485