Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Disciple of Perdition

1B · Creature — Human Warlock

When Disciple of Perdition dies, choose one. If you have exactly 13 life, you may choose both. • You draw a card and you lose 1 life. • Exile target opponent's graveyard. That player loses 1 life. 1/3

Similar cards

Color identity:
NameManaTypeText
Giant Cindermaw 2RCreature — Dinosaur Beast Trample Players can't gain life. 4/3
Sky Tether WEnchantment — Aura Enchant creature Enchanted creature has defender and loses flying.
Heartwood Storyteller 1GGCreature — Treefolk Whenever a player casts a noncreature spell, each of that player's opponents may draw a card. 2/3
Phyrexian Vivisector 1BCreature — Phyrexian Human Whenever a creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/2
Wedding Crasher Creature — Werewolf Whenever Wedding Crasher or another Wolf or Werewolf you control dies, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/5
Verrak, Warped Sengir 1WBLegendary Creature — Vampire Flying, deathtouch, lifelink Whenever you activate an ability that isn't a mana ability, if life was paid to activate it, you may pay that much life again. If you do, copy that ability. You may choose new targets for the copy. 2/2
Whiteout 1GInstant All creatures lose flying until end of turn. Sacrifice a snow land: Return Whiteout from your graveyard to your hand.
Bottle Golems 4Artifact Creature — Golem Trample When Bottle Golems dies, you gain life equal to its power. 3/3
Ancient Cornucopia 2GArtifact Whenever you cast a spell that's one or more colors, you may gain 1 life for each of that spell's colors. Do this only once each turn. {T}: Add one mana of any color.
Emperor Apatzec Intli IV RGWLegendary Creature — Human Noble Whenever another creature enters the battlefield under your control, that creature perpetually gains haste if its power is 4 or greater. If its toughness is 4 or greater, you gain 4 life. If its mana value is 4 or greater, seek a creature card. 3/4
Page 309