Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Disciple of Caelus Nin

4W · Creature — Human Wizard

When Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out. Permanents can't phase in. 3/4

Similar cards

Color identity:
NameManaTypeText
Flight of Equenauts 7WCreature — Human Knight Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying 4/5
Thunderhead Squadron 5UCreature — Human Knight Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying 3/4
Sepulchral Primordial 5BBCreature — Avatar Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control. 5/4
Elturgard Ranger 4GCreature — Human Elf Ranger Reach When Elturgard Ranger enters the battlefield, create a 2/2 green Wolf creature token. 4/1
Perish the Thought 2BSorcery Target opponent reveals their hand. You choose a card from it. That player shuffles that card into their library.
Hunted Troll 2GGCreature — Troll Warrior When Hunted Troll enters the battlefield, target opponent creates four 1/1 blue Faerie creature tokens with flying. {G}: Regenerate Hunted Troll. 8/4
Wrenn and Realmbreaker 1GGLegendary Planeswalker — Wrenn Lands you control have "{T}: Add one mana of any color." [+1]: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land. [−2]: Mill three cards. You may put a permanent card from among the milled cards into your hand. [−7]: You get an emblem with "You may play lands and cast permanent spells from your graveyard." Loyalty 4
Tovolar's Huntmaster 4GGCreature — Human Werewolf When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 6/6
Rage Weaver 1RCreature — Human Wizard {2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.) 2/1
Gatewatch Beacon 2WArtifact Gatewatch Beacon enters the battlefield with three loyalty counters on it. {T}: Add {W}. Whenever a planeswalker enters the battlefield under your control, if Gatewatch Beacon has loyalty counters on it, you may move a loyalty counter from Gatewatch Beacon onto that planeswalker.
Page 397