M:tG card similarity search
2W · Creature — Human Noble
At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") {2}{W}: Choose another player. That player gains control of target Treasure you control. You draw a card. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Comparative Analysis | 3U | Instant | Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Target player draws two cards. |
| Ingenious Prodigy | XU | Creature — Human Wizard | Skulk (This creature can't be blocked by creatures with greater power.) Ingenious Prodigy enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card. 0/1 |
| Tale of Tinúviel | 3WW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Target creature you control gains indestructible for as long as you control Tale of Tinúviel. II — Return target creature card from your graveyard to the battlefield. III — Up to two target creatures you control each gain lifelink until end of turn. |
| Hateful Eidolon | B | Enchantment Creature — Spirit | Lifelink Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it. 1/2 |
| Nemata, Primeval Warden | 2BG | Legendary Creature — Treefolk | Reach If a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token. {G}, Sacrifice a Saproling: Nemata, Primeval Warden gets +2/+2 until end of turn. {1}{B}, Sacrifice two Saprolings: Draw a card. 3/4 |
| Komainu Battle Armor | 2R | Artifact Creature — Equipment Dog | Menace Equipped creature gets +2/+2 and has menace. Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 2/2 |
| Bloodsoaked Reveler | Creature — Vampire | At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {4}{B}: Each opponent loses 2 life and you gain 2 life. 3/3 | |
| Stensia Innkeeper | 3R | Creature — Vampire | When Stensia Innkeeper enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step. 3/3 |
| Grave Birthing | 2B | Instant | Devoid (This card has no color.) Target opponent exiles a card from their graveyard. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." Draw a card. |
| Bloodrage Alpha | 3R | Creature — Wolf | When Bloodrage Alpha enters the battlefield, choose one — * Another target Wolf or Werewolf you control fights target creature you don't control. * You get a one-time boon with "When you cast a Wolf or Werewolf spell, it gains 'When this creature enters the battlefield, it fights up to one target creature you don't control.'" 4/4 |