M:tG card similarity search
· Artifact — Equipment
When Dinosaur Headdress enters the battlefield, attach it to target creature you control. As Dinosaur Headdress becomes attached to a creature, choose an exiled creature card used to craft Dinosaur Headdress. Equipped creature is a copy of the last chosen card. Equip {2}
| Name | Mana | Type | Text |
|---|---|---|---|
| Firemantle Mage | 2R | Creature — Human Shaman Ally | Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) 2/2 |
| Lifelace | G | Instant | Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.) |
| Shriekmaw | 4B | Creature — Elemental | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/2 |
| Masterful Replication | 5U | Instant | Choose one — • Create two 3/3 colorless Golem artifact creature tokens. • Choose target artifact you control. Each other artifact you control becomes a copy of that artifact until end of turn. |
| Gem Bazaar | Land | When Gem Bazaar comes into play, choose a random color. {T}: Add to your mana pool one mana of the color last chosen. Then choose a random color. | |
| Protector of the Crown | 5W | Creature — Giant Soldier | When Protector of the Crown enters the battlefield, you become the monarch. All damage that would be dealt to you is dealt to Protector of the Crown instead. 2/5 |
| Game Plan | 5U | Sorcery | Assist (Another player can pay up to {5} of this spell's cost.) Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan. |
| Rumbling Sentry | 3WW | Creature — Giant | When Rumbling Sentry enters the battlefield, scry 1. 3/6 |
| Portable Hole | W | Artifact | When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield. |
| Nazgûl | 2B | Creature — Wraith Knight | Deathtouch When Nazgûl enters the battlefield, the Ring tempts you. Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. A deck can have up to nine cards named Nazgûl. 1/2 |