M:tG card similarity search
2UU · Sorcery
Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
| Name | Mana | Type | Text |
|---|---|---|---|
| Spectral Steel | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. {1}{W}, Exile Spectral Steel from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand. |
| Reality Heist | 5UU | Instant | This spell costs {1} less to cast for each artifact you control. Look at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. |
| Sacred Excavation | 3U | Sorcery | Return up to two target cards with cycling from your graveyard to your hand. |
| Forging the Anchor | 2U | Sorcery | Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. |
| Depopulate | 2WW | Sorcery | Each player who controls a multicolored creature draws a card. Then destroy all creatures. |
| Rootpath Purifier | 3G | Creature — Elf Druid | Lands you control and land cards in your library are basic. 3/4 |
| Sword of Hearth and Home | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2} |
| Arbiter of the Ideal | 4UU | Creature — Sphinx | Flying Inspired — Whenever Arbiter of the Ideal becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types. 4/5 |
| Struggle for Project Purity | 3U | Enchantment | As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave. • Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. • Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters. |
| Recall | XXU | Sorcery | Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall. |