M:tG card similarity search
1RWB · Legendary Planeswalker — Dihada
[+2]: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn. [−3]: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way. [−11]: Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn. Dihada, Binder of Wills can be your commander. Loyalty 5
Name | Mana | Type | Text |
---|---|---|---|
Sudden Breakthrough | 1R | Instant | Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
Done for the Day | 2G | Enchantment | At the beginning of your end step, if you control an Employee, a Performer, or a Robot, you may get {TK} or create a Treasure token. If you control all three, you may put a sticker on a nonland permanent you own. |
Sheltering Word | 1G | Instant | Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities your opponents control.) |
Sage Owl | 1U | Creature — Bird | Flying When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. 1/1 |
Spire Owl | 1U | Creature — Bird | Flying When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. 1/1 |
Interplanar Tunnel | Phenomenon | When you encounter Interplanar Tunnel, reveal cards from the top of your planar deck until you reveal five plane cards. Put a plane card from among them on top of your planar deck, then put the rest of the revealed cards on the bottom in a random order. (Then planeswalk away from this phenomenon.) | |
View from Above | 1U | Instant | Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand. |
Nature's Cloak | 2G | Sorcery | Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.) |
Guild Feud | 5R | Enchantment | At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other. |
Grand Master of Flowers | 2WW | Legendary Planeswalker — Bahamut | As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible. [+1]: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn. [+1]: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle. Loyalty 3 |