M:tG card similarity search
3GG · Enchantment
Flash Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
| Name | Mana | Type | Text |
|---|---|---|---|
| Cataclysm | 2WW | Sorcery | Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest. |
| Dreadwaters | 3U | Sorcery | Target player mills X cards, where X is the number of lands you control. |
| Loose in the Park | 1G | Enchantment — Aura | Enchant land When Loose in the Park enters the battlefield, draw a card, then draft a card from Loose in the Park's spellbook and exile it. {3}: Enchanted land becomes a copy of the exiled card until end of turn and gains haste. It's still a land. |
| Avenger of Zendikar | 5GG | Creature — Elemental | When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. 5/5 |
| Stoneforge Masterwork | 1 | Artifact — Equipment | Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. Equip {2} |
| War Room | Land | {T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card. | |
| Elvish Soultiller | 3GG | Creature — Elf Mutant | When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library. 5/4 |
| Initiate's Companion | 1G | Creature — Cat | Whenever Initiate's Companion deals combat damage to a player, untap target creature or land. 3/1 |
| Firebrand Ranger | 1R | Creature — Human Soldier Ranger | {G}, {T}: You may put a basic land card from your hand onto the battlefield. 2/1 |
| Radiant Destiny | 2W | Enchantment | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As Radiant Destiny enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance. |