Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Devout Chaplain

2W · Creature — Human Cleric

{T}, Tap two untapped Humans you control: Exile target artifact or enchantment. 2/2

Similar cards

Color identity:
NameManaTypeText
GO TO JAIL WEnchantment When GO TO JAIL enters the battlefield, exile target creature an opponent controls until GO TO JAIL leaves the battlefield. At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice GO TO JAIL.
Urza, Powerstone Prodigy 2ULegendary Creature — Human Artificer Vigilance {1}, {T}: Draw a card, then discard a card. Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn. (The token is an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") 1/3
Aysen Bureaucrats 1WCreature — Human Advisor {T}: Tap target creature with power 2 or less. 1/1
Multani's Decree 3GSorcery Destroy all enchantments. You gain 2 life for each enchantment destroyed this way.
Paraselene 2WSorcery Destroy all enchantments. You gain 1 life for each enchantment destroyed this way.
Lost in the Maze XUUEnchantment Flash When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.) Tapped creatures you control have hexproof.
Bomber Corps 1RCreature — Human Soldier Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target. 1/2
Dimir Informant 2UCreature — Human Rogue When Dimir Informant enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 1/4
Victorious Destruction 4RSorcery Destroy target artifact or land. Its controller loses 1 life.
Death or Glory 4WSorcery Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.
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