M:tG card similarity search
3UR · Instant
Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.
| Name | Mana | Type | Text |
|---|---|---|---|
| Enduring Renewal | 2WW | Enchantment | Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from the battlefield, return it to your hand. |
| Pledge of Loyalty | 1W | Enchantment — Aura | Enchant creature Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty. |
| Elkin Lair | 3R | World Enchantment | At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, they put it into their graveyard. |
| Dismissive Pyromancer | 1R | Creature — Human Wizard | {R}, {T}, Discard a card: Draw a card. {2}{R}, {T}, Sacrifice Dismissive Pyromancer: It deals 4 damage to target creature. 2/2 |
| Mercurial Chemister | 3UR | Creature — Human Wizard | {U}, {T}: Draw two cards. {R}, {T}, Discard a card: Mercurial Chemister deals damage to target creature equal to the discarded card's mana value. 2/3 |
| Sekki, Seasons' Guide | 5GGG | Legendary Creature — Spirit | Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it. If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and create that many 1/1 colorless Spirit creature tokens. Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield. 0/0 |
| Barbed Sextant | 1 | Artifact | {1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep. |
| Razor Pendulum | 4 | Artifact | At the beginning of each player's end step, if that player has 5 or less life, Razor Pendulum deals 2 damage to that player. |
| The Horus Heresy | 3UBR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield. II — Draw a card for each creature you control but don't own. III — Starting with you, each player chooses a creature. Destroy each creature chosen this way. |
| Will Kenrith | 4UU | Legendary Planeswalker — Will | [+2]: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities. [−2]: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost {2} less to cast. [−8]: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy." Partner with Rowan Kenrith Will Kenrith can be your commander. Loyalty 4 |