M:tG card similarity search
1R · Enchantment
At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a copy of a creature token you control.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Inevitable End | 2B | Enchantment — Aura | Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice a creature." |
| Forge, Neverwinter Charlatan | 3B | Legendary Creature — Human Rogue | Menace Ward—Sacrifice a creature. Forge, Neverwinter Charlatan gets +2/+0 for each Treasure you control. Whenever one or more players sacrifice one or more creatures, you create a tapped Treasure token. This ability triggers only once each turn. 2/4 |
| The Ozolith | 1 | Legendary Artifact | Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith. At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature. |
| Keldon Strike Team | 2R | Creature — Human Warrior | Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) When Keldon Strike Team enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. As long as Keldon Strike Team entered the battlefield this turn, creatures you control have haste. 3/1 |
| Orzhov Advokist | 2W | Creature — Human Advisor | At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn. 1/4 |
| Wild Dogs | G | Creature — Dog | At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs. Cycling {2} ({2}, Discard this card: Draw a card.) 2/1 |
| Sheltered Valley | Land | If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. {T}: Add {C}. | |
| Rush of Ice | U | Sorcery | Tap target creature. It doesn't untap during its controller's next untap step. Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
| A-Uurg, Spawn of Turg | BBG | Legendary Creature — Frog Beast | A-Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard. At the beginning of your upkeep, surveil 2. {1}, Sacrifice a land: You gain 2 life. */5 |
| Uurg, Spawn of Turg | BBG | Legendary Creature — Frog Beast | Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard. At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) {B}{G}, Sacrifice a land: You gain 2 life. */5 |