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17 May 2024: Card library updated.

Destructive Flow

BRG · Enchantment

At the beginning of each player's upkeep, that player sacrifices a nonbasic land.

Similar cards

Color identity:
NameManaTypeText
Pyric Salamander 1RCreature — Salamander {R}: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at the beginning of the next end step. 1/1
Village Elder GCreature — Human Druid {G}, {T}, Sacrifice a Forest: Regenerate target creature. 1/1
Cultural Exchange 4UUSorcery Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)
Eager Construct 2Artifact Creature — Construct When Eager Construct enters the battlefield, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) 2/2
Goblin Assault 2REnchantment At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste. Goblin creatures attack each combat if able.
Drag to the Bottom 2BBSorcery Domain — Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control.
River of Tears Land {T}: Add {U}. If you played a land this turn, add {B} instead.
Riptide Island Plane — Dominaria When you planeswalk to Riptide Island and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens. Whenever chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control.
Scorn-Blade Berserker BCreature — Human Berserker Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) {1}, Sacrifice this creature: Draw a card. 0/1
High Noon 1WEnchantment Each player can't cast more than one spell each turn. {4}{R}, Sacrifice High Noon: It deals 5 damage to any target.
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