M:tG card similarity search
1B · Creature — Human Pirate
Desperate Castaways can't attack unless you control an artifact. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Kor Castigator | 1W | Creature — Kor Wizard Ally | Kor Castigator can't be blocked by Eldrazi Scions. 3/1 |
| Magistrate's Veto | 2R | Enchantment | White creatures and blue creatures can't block. |
| Suspicious Bookcase | 2 | Artifact Creature — Wall | Defender {3}, {T}: Target creature can't be blocked this turn. 0/4 |
| Spire Tracer | G | Creature — Elf Scout | Spire Tracer can't be blocked except by creatures with flying or reach. 1/1 |
| Bristling Boar | 3G | Creature — Boar | Bristling Boar can't be blocked by more than one creature. 4/3 |
| Charging Rhino | 3GG | Creature — Rhino | Charging Rhino can't be blocked by more than one creature. 4/4 |
| Miriam, Herd Whisperer | GW | Legendary Creature — Human Druid | As long as it's your turn, Mounts and Vehicles you control have hexproof. Whenever a Mount or Vehicle you control attacks, put a +1/+1 counter on it. 3/2 |
| Dispense Justice | 2W | Instant | Target player sacrifices an attacking creature. Metalcraft — That player sacrifices two attacking creatures instead if you control three or more artifacts. |
| Tolarian Academy | Legendary Land | {T}: Add {U} for each artifact you control. | |
| Hightide Hermit | 4U | Creature — Crab | Defender When Hightide Hermit enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: Hightide Hermit can attack this turn as though it didn't have defender. 4/4 |