Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Descent of the Dragons

4RR · Sorcery

Destroy any number of target creatures. For each creature destroyed this way, its controller creates a 4/4 red Dragon creature token with flying.

Similar cards

Color identity:
NameManaTypeText
Daysquad Marshal 3WCreature — Human Soldier When Daysquad Marshal enters the battlefield, create a 1/1 white Human Soldier creature token. 3/3
Protector of Gondor 3WCreature — Human Soldier When Protector of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token. 3/3
Form of the Squirrel GEnchantment As Form of the Squirrel enters the battlefield, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield. Creatures can't attack you. You have shroud. You can't cast spells.
Acidic Slime 3GGCreature — Ooze Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. 2/2
Blue Elemental Blast UInstant Choose one — • Counter target red spell. • Destroy target red permanent.
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Glass-Cast Heart 2BArtifact Whenever one or more Vampires you control attack, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {B}, {T}, Pay 1 life: Create a 1/1 white and black Vampire creature token with lifelink. {B}{B}, {T}, Sacrifice Glass-Cast Heart and thirteen Blood tokens: Each opponent loses 13 life and you gain 13 life.
Nevinyrral, Urborg Tyrant 3WUBLegendary Creature — Zombie Wizard Hexproof from artifacts, creatures, and enchantments When Nevinyrral, Urborg Tyrant enters the battlefield, create a tapped 2/2 black Zombie creature token for each creature that died this turn. When Nevinyrral dies, you may pay {1}. When you do, destroy all artifacts, creatures, and enchantments. 3/6
Nekrataal 2BBCreature — Human Assassin First strike When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated. 2/1
Dust Bowl Land {T}: Add {C}. {3}, {T}, Sacrifice a land: Destroy target nonbasic land.
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