M:tG card similarity search
1G · Creature — Human Rogue
{1}{G}, Sacrifice a Human: Put two +1/+1 counters on target creature. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Oaken Brawler | 3W | Creature — Treefolk Warrior | When Oaken Brawler enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 2/4 |
| Suq'Ata Lancer | 2R | Creature — Human Knight | Haste Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 2/2 |
| Hangarback Walker | XX | Artifact Creature — Construct | Hangarback Walker enters the battlefield with X +1/+1 counters on it. When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker. {1}, {T}: Put a +1/+1 counter on Hangarback Walker. 0/0 |
| Ring of Evos Isle | 2 | Artifact — Equipment | {2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Monastery Swiftspear | R | Creature — Human Monk | Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/2 |
| Gatekeeper Gargoyle | 6 | Artifact Creature — Gargoyle | Flying Gatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control. 3/3 |
| Welcome to Sweettooth | 1G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human creature token. II — Create a Food token. III — Put X +1/+1 counters on target creature you control, where X is one plus the number of Foods you control. |
| Blighted Shaman | 1B | Creature — Human Cleric Shaman | {T}, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn. {T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. 1/1 |
| Shifting Wall | X | Artifact Creature — Wall | Defender (This creature can't attack.) Shifting Wall enters the battlefield with X +1/+1 counters on it. 0/0 |
| Curse of Stalked Prey | 1R | Enchantment — Aura Curse | Enchant player Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature. |