M:tG card similarity search
3GG · Creature — Elf
Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens. Squirrel creatures get +1/+1. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Primal Visitation | 3RG | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3 and has haste. |
| Swashbuckling | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has haste. |
| Homicidal Seclusion | 4B | Enchantment | As long as you control exactly one creature, that creature gets +3/+1 and has lifelink. |
| Genju of the Cedars | G | Enchantment — Aura | Enchant Forest {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand. |
| Littjara | Plane — Kaldheim | When you planeswalk to Littjara and at the beginning of your upkeep, create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.) Whenever chaos ensues, choose a creature type. Put a +1/+1 counter on each creature you control of that type. | |
| Ancestral Mask | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 for each other enchantment on the battlefield. |
| High-Rise Sawjack | 2G | Creature — Elf Citizen | Reach Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn. 2/3 |
| Kongming, "Sleeping Dragon" | 2WW | Legendary Creature — Human Advisor | Other creatures you control get +1/+1. 2/2 |
| Oran-Rief Recluse | 2G | Creature — Spider | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Reach (This creature can block creatures with flying.) When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying. 1/3 |
| Armored Ascension | 3W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying. |