M:tG card similarity search
2WW · Sorcery
Each player who controls a multicolored creature draws a card. Then destroy all creatures.
| Name | Mana | Type | Text |
|---|---|---|---|
| Wretched Confluence | 3BB | Instant | Choose three. You may choose the same mode more than once. • Target player draws a card and loses 1 life. • Target creature gets -2/-2 until end of turn. • Return target creature card from your graveyard to your hand. |
| Elephant Resurgence | 1G | Sorcery | Each player creates a green Elephant creature token. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard." |
| Cathartic Reunion | 1R | Sorcery | As an additional cost to cast this spell, discard two cards. Draw three cards. |
| Fell Beast's Shriek | UR | Sorcery | Each opponent chooses a creature they control. Tap and goad the chosen creatures. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) Splice onto instant or sorcery {2}{U}{R} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
| Tangle Wire | 3 | Artifact | Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire. |
| Perish the Thought | 2B | Sorcery | Target opponent reveals their hand. You choose a card from it. That player shuffles that card into their library. |
| Mirror Box | 3 | Artifact | The "legend rule" doesn't apply to permanents you control. Each legendary creature you control gets +1/+1. Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature. |
| Piety Charm | W | Instant | Choose one — • Destroy target Aura attached to a creature. • Target Soldier creature gets +2/+2 until end of turn. • Creatures you control gain vigilance until end of turn. |
| Manta Ray | 1UU | Creature — Fish | Manta Ray can't attack unless defending player controls an Island. Manta Ray can't be blocked except by blue creatures. When you control no Islands, sacrifice Manta Ray. 3/3 |
| Rebirth | 3GGG | Sorcery | Remove Rebirth from your deck before playing if you're not playing for ante. Each player may ante the top card of their library. If a player does, that player's life total becomes 20. |