Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Depopulate

2WW · Sorcery

Each player who controls a multicolored creature draws a card. Then destroy all creatures.

Similar cards

Color identity:
NameManaTypeText
Overbeing of Myth G/UG/UG/UG/UG/UCreature — Spirit Avatar Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw an additional card. */*
Catlike Curiosity Enchantment — Aura Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead.
Audience with Trostani 2GSorcery Create a 0/1 green Plant creature token, then draw cards equal to the number of differently named creature tokens you control.
Bounty Agent 1WCreature — Human Soldier Vigilance {T}, Sacrifice Bounty Agent: Destroy target legendary permanent that's an artifact, creature, or enchantment. 2/2
Glass Casket 1WArtifact When Glass Casket enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Glass Casket leaves the battlefield.
Into the Maw of Hell 4RRSorcery Destroy target land. Into the Maw of Hell deals 13 damage to target creature.
Ronin Cliffrider 3RRCreature — Human Samurai Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to each creature defending player controls. 2/2
Guided Strike 1WInstant Target creature gets +1/+0 and gains first strike until end of turn. Draw a card.
GO TO JAIL WEnchantment When GO TO JAIL enters the battlefield, exile target creature an opponent controls until GO TO JAIL leaves the battlefield. At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice GO TO JAIL.
Glaring Spotlight 1Artifact Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. {3}, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and can't be blocked this turn.
Page 317