M:tG card similarity search
3UB · Sorcery
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Return target permanent to its owner's hand.
| Name | Mana | Type | Text |
|---|---|---|---|
| Gravewaker | 4BB | Creature — Bird Spirit | Flying (This creature can't be blocked except by creatures with flying or reach.) {5}{B}{B}: Return target creature card from your graveyard to the battlefield tapped. 5/5 |
| Deglamer | 1G | Instant | Choose target artifact or enchantment. Its owner shuffles it into their library. |
| Unravel the Aether | 1G | Instant | Choose target artifact or enchantment. Its owner shuffles it into their library. |
| Herald's Reveille | U | Sorcery | Draw a card. If a permanent you controlled explored this turn, seek a Merfolk card instead. |
| Saltblast | 3WW | Sorcery | Destroy target nonwhite permanent. |
| Teleportation Circle | 3W | Enchantment | At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control. |
| Scarecrone | 3 | Artifact Creature — Scarecrow | {1}, Sacrifice a Scarecrow: Draw a card. {4}, {T}: Return target artifact creature card from your graveyard to the battlefield. 1/2 |
| Wall of Mourning | 1W | Creature — Wall | Defender When Wall of Mourning enters the battlefield, exile a card from the top of your library face down for each opponent you have. Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with Wall of Mourning into its owner's hand. 0/4 |
| Flame Fusillade | 3R | Sorcery | Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to any target." |
| Skyship Plunderer | 1U | Creature — Human Pirate | Flying Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind. 2/1 |