M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Jon Irenicus, Shattered One | 2UB | Legendary Creature — Elf Wizard | At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.) Whenever a creature you own but don't control attacks, you draw a card. 3/3 |
| Riveteers Decoy | 1G | Creature — Human Warrior | Riveteers Decoy must be blocked if able. Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 3/1 |
| Lair of the Hydra | Land | If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. {T}: Add {G}. {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0. | |
| Shadowheart, Cleric of Twilight | 1BG | Legendary Creature — Human Elf Cleric | Deathtouch Shadowheart, Cleric of Twilight can't be blocked by creatures with power 2 or less. At the beginning of your end step, Shadowheart deals 1 damage to each player. Whenever you lose life during your turn, put a +1/+1 counter on Shadowheart. 4/4 |
| Ancient Silverback | 4GG | Creature — Ape | {G}: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 6/5 |
| Gorilla Chieftain | 2GG | Creature — Ape | {1}{G}: Regenerate Gorilla Chieftain. 3/3 |
| Jungle Troll | 1RG | Creature — Troll | {R}: Regenerate Jungle Troll. {G}: Regenerate Jungle Troll. 2/1 |
| Nimble Trapfinder | 1U | Creature — Human Rogue | Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn. At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn. 2/1 |
| Serra Avenger | WW | Creature — Angel | You can't cast this spell during your first, second, or third turns of the game. Flying, vigilance 3/3 |
| Kaya, Bane of the Dead | 3W/BW/BW/B | Legendary Planeswalker — Kaya | Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. [−3]: Exile target creature. Loyalty 7 |