M:tG card similarity search
1WB · Legendary Creature — Human Noble
At the beginning of your end step, if a creature died under your control this turn, create a 1/1 white Human Soldier creature token. {2}, Sacrifice another creature: Each opponent loses 1 life and you gain 1 life. 2/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Charity Extractor | 3B | Creature — Human Knight | Lifelink 1/5 |
| Depraved Harvester | Creature — Human Knight | Lifelink 4/3 | |
| Faithbearer Paladin | 4W | Creature — Human Knight | Lifelink (Damage dealt by this creature also causes you to gain that much life.) 3/4 |
| Smitten Swordmaster | 1B | Creature — Human Knight | Lifelink 2/1 |
| Roon of the Hidden Realm | 2GWU | Legendary Creature — Rhino Soldier | Vigilance, trample {2}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. 4/4 |
| Creeping Chill | 3B | Sorcery | Creeping Chill deals 3 damage to each opponent and you gain 3 life. When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life. |
| Piranha Marsh | Land | Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. {T}: Add {B}. | |
| Herald of Faith | 3WW | Creature — Angel | Flying Whenever Herald of Faith attacks, you gain 2 life. 4/3 |
| Circuits Act | 2R | Sorcery | Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token. |
| Militant Angel | 3WW | Creature — Angel | Flying, lifelink When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn. 3/4 |