M:tG card similarity search
1WB · Legendary Creature — Human Noble
At the beginning of your end step, if a creature died under your control this turn, create a 1/1 white Human Soldier creature token. {2}, Sacrifice another creature: Each opponent loses 1 life and you gain 1 life. 2/4
Name | Mana | Type | Text |
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Glass Asp | 1GG | Creature — Snake | Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay {2} before that step. 2/1 |
Martyr for the Cause | 1W | Creature — Human Soldier | When Martyr for the Cause dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/2 |
Vizkopa Guildmage | WB | Creature — Human Wizard | {1}{W}{B}: Target creature gains lifelink until end of turn. {1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life. 2/2 |
Infectious Inquiry | 2B | Sorcery | You draw two cards and you lose 2 life. Each opponent gets a poison counter. |
Student of Ojutai | 3W | Creature — Human Monk | Whenever you cast a noncreature spell, you gain 2 life. 2/4 |
MacCready, Lamplight Mayor | WB | Legendary Creature — Human Advisor | Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn. (It can't be blocked by creatures with greater power.) Whenever a creature with power 4 or greater attacks you, its controller loses 2 life and you gain 2 life. 1/3 |
Righteous Cause | 3WW | Enchantment | Whenever a creature attacks, you gain 1 life. |
Inkling Summoning | 1W/BW/B | Sorcery — Lesson | Create a 2/1 white and black Inkling creature token with flying. |
Feed the Clan | 1G | Instant | You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater. |
Midnight Duelist | W | Creature — Human Soldier | Protection from Vampires 1/2 |